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TwoPaneSplitView style layout is invisible when used in a Custom Editor
Reproduction steps:1. Open the attached “Two Pane Splitter.zip” project2. Open the “New My Scriptable Object.asset” in the Assets fo... Read more
Paintable area is offset from the mesh when editing Cloth Constraints
How to reproduce:1. Open the attached “cloth_issue” project2. Open The “SampleScene“ and select the “dress” GameObject in the Hierar... Read more
Locales are not loaded when they are built in an Addressables Bundle
Reproduction steps:1. Open the attached “Project” project2. Open the “Assets/Scenes/LocaleSelector.unity” Scene3. Enter the Play Mod... Read more
[Windows] Native Crash occurs when closing the Player Console window
Reproduction steps:1. Create a new 3D Core Template project2. Open the Build Settings (File > Build Settings…)3. Make sure that t... Read more
Crash in .GUIView:get_vSyncEnabled_Injected when moving Scene window to ...
Repro steps: start a new project with the latest 2023.3 - I used the 3D URP Core Template ensure you have a second screen enter play... Read more
Build Profile - Inspector: Longer build profile titles misses ellipses i...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select some platform from the list and click the "Add Buil... Read more
Build Profiles - Add Build Profile: Section grows/becomes bigger accordi...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform from the list Click the "Add Build Pro... Read more
[Favro] XROrigin doesn't apply floor height properly when "Init XR on St...
This issue was reported by Microsoft via our shared Favro board.----{color:#ff0000}Note from QA:{color} I was able to easily reprodu... Read more
Build Profile list is showing the size collection field when it shouldn't
How to reproduce: Open the Build Profiles window and add a custom build profile. The window will show a size property that allows to... Read more
[URP][TAA?] Motion vectors cause GameObject flickering when in the Play ...
Reproduction steps:1. Open the attached “Flickering.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the “Cube”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size