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Imported sprite's alpha is green
Imported sprite's alpha is green 1. Open the project Current result: The sprite's alpha background is green. Expected result: The ... Read more
Setting Texture2D.mipMapBias does not work on Metal
Mipmap slider not working on OSX 1. Open project 2. Adjust the sprite's mipmap slider, either from Inspector, or from Sprite Editor... Read more
Compositing never finishes when switching baking settings
Reproduction Steps: 1. Import attached project. 2. Open "test" scene. 3. Select "Cube" in Hierarchy. 4. In Inspector, make the obje... Read more
[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low
How to reproduce: 1. Open the attached project 2. Switch platform to Android 3. In Quality settings set Shadow Distance between [2; ... Read more
[Android] Sometimes Buttons in Scroll View does not detecting input
Steps to reproduce: 1) Download attached project 'ButtonInScrollView.zip' and open in Unity 2) Build and run 'ReproScene' on a devi... Read more
[Android] Inconsistencies with baked navmeshes on mobile
How to reproduce: 1. Open the attached project 2. Build and run on Android device Result: Cubes are instantiated and NavMesh is bake... Read more
[Transform] Undoing a Particle systems transform change throws a NullRef...
Repro steps: 1. Create a new particle system 2. Move or rotate the particle system in the scene view 3. Press Ctrl + Z to undo 4. Er... Read more
[Regression] DoDeCruncherJob failed. Failed to decompress Crunch texture...
Steps to reproduce: 1. Open user attached project 2. Notice the crunched texture on quad is displayed in editor 3. Build standalone ... Read more
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