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Votes
0
Found in
2017.1.0a3
Issue ID
886180
Regression
Yes
Setting Texture2D.mipMapBias does not work on Metal
Mipmap slider not working on OSX
1. Open project
2. Adjust the sprite's mipmap slider, either from Inspector, or from Sprite Editor
Current result: Moving the slider has no effect on the sprite
Expected result: Moving the slider causes the sprite to be blurry
Regression introduced in:
5.6.0a4
Occurring on: 2017.1.0a3, a2, a1, 5.6.0a4 (2adb18c315e3)
Not occurring: 5.6.0a3 (ccf06f450318), 5.5.2f1, 5.4.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
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