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Active

[Android][WebGL] Location service does not start on Mobile

Mobile

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b10, 2022.1

Reproduction steps: 1. Open the user's attached project "MobileSensors.zip" 2. Build and run it on Android 3. Click on "Location Tes... Read more

1
votes
Active

"Addressables content build failure" error thrown when building new Asse...

Package: Addressables

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Oct 04, 2021

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Version/s: 1.19.9

How to reproduce: 1. Open the user's attached "AssetGroupOcclusionCulling" project 2. Select "Window -> Asset Management -> Addressa... Read more

0
votes
Fix In Review

Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...

Graphics Device Backends

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Oct 12, 2021

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Version/s:

Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan. Currently we don't throttle, so if the project... Read more

0
votes
In Progress

[Localization] LocalizationSettings.GetSelectedLocale() throws errors wh...

Package: Localization

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Oct 12, 2021

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Version/s: 1.0.1

How to reproduce: 1. Open the provided project ("UnityBugLocalization.zip") 2. Build And Run Expected result: No errors thrown in d... Read more

0
votes
Active

Error messages are shown when using a list of SerializeReference objects

Customer QA Onboarding

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Sep 29, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

Reproduction steps: 1. Open the attached project "SerializeReferenceBug" 2. Open "Scene" in the Assets folder 3. Enter Play Mode Ex... Read more

0
votes
Active

'Cancelling DisplayDialog because it was run from a thread that is not t...

Package: Visual Effect Graph

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Oct 12, 2021

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Version/s: 13.x

Repro steps: 1. Create 2 VFX graphs 2. Open the first one and drag the second one inside as a subgraph 3. Save and close the VFX gra... Read more

1
votes
Duplicate

[iOS] Depth texture incomplete on iOS when XrCpuImage.Transformation.Non...

XR

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Sep 29, 2021

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Version/s: 2020.3, 2021.1, 2021.1.17f1

Reproduction steps: 1. Download and open the attached "TestDepthFlipY.zip" project 2. Build and deploy the project to iOS 3. Observe... Read more

0
votes
By Design

Native Pipeline API does not rebuild the Bundles when the same output fo...

Asset Bundles

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Oct 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project from "1371377Test.zip" 2. Navigate to "Bundles" > "Build Native" 3. Then navigate to ... Read more

0
votes
Active

Automatic shader vars don't support Dynamic Resolution Scaling

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 10.5.0

How to reproduce: 1. Open the attached project from "DRSIssue.zip" 2. Open Scene "SampleScene" 3. In Game View options click "Load R... Read more

0
votes
Active

Unity Editor freezes without providing any error message when opening a ...

Customer QA Onboarding

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Sep 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2, 2022.1

Steps to reproduce: 1. Open the attached project in "EditorMemoryLeak.zip" 2. Open Assets > Scenes > SampleScene Expected result: S... Read more

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