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Editor crashes when the Shader variants are being stripped in the projec...
How to reproduce:1. Open the attached "case_1361040" project2. Open the "Login" Scene3. Build the project Expected result: The proje... Read more
[WebGL] [Localization] CultureInfo.CurrentCulture always returns "en-US"...
Reproduction steps:1. Change your browser language to Russian2. Open the attached project ("1370011_20.3.zip")3. Switch platform to ... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce:1. Create and open a new project2. Set the layout to "Default"3. Drag the "Console" tab to the bottom right corner ... Read more
Image does not auto-reimport when substituting it with a different image...
How to reproduce:1. Open user attached project2. From inside of the project's directory copy and paste "icon_01.png" and "icon_02.pn... Read more
[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...
Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build > Build AssetBundles3. Observe... Read more
[WebGL] "memory access out of bounds" error is thrown when running a Web...
"RuntimeError: memory access out of bounds" error is thrown when running a WebGL build on Chrome via a file:// path using --allow-fi... Read more
Sprite Atlas Preview sprites get blurrier when the Preview window gets w...
How to reproduce:1. Open the user's attached "Buggy_Sprite_Preview" project2. In the Project view select the "New Sprite Atlas" Spri... Read more
[HDRP] Directional Light Surface Texture is flipped horizontally
How to reproduce:1. Open attached project "U - BUGREPORT.zip"2. In the Scene window observe the Directional Light Texture Expected r... Read more
FrameTimingManager GPU time stops working when pausing the app
How to reproduce:1. Open the attached project '1375843.zip'2. Build and Run the application on an Android device3. Pause the applica... Read more
Visual Tree Asset Label doesn't underline the Text when it's bold
How to reproduce:1. Open the user's attached "textcore-underline-ellipsis-bug" project2. Observe the displayed Text in the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "StoredGraphicsBuffer::GetGfxBufferID" when activating VFX via extention of Activation Track in Timeline window
- [Linux] Stack trace file path and line number information is missing when IL2CPP Stacktrace Information is set to "Method Name, File Name, and Line Number"
- Warnings due to obsolete Object.FindObjectsByType<T> usage and [SerializeReference] are logged when opening the Netcode for Entities setup scene
- Non-standard pointers cannot change Inspector values with arrow controls when crossing Inspector area
- No longer able to change the Toggle or Slider GameObjects' Target Graphic value and a NullReferenceException is thrown when the Target Graphic value is set to None at any point