Search Issue Tracker
Fixed
Votes
0
Found in
5.5.1f1
Issue ID
880703
Regression
Yes
Compositing never finishes when switching baking settings
Reproduction Steps:
1. Import attached project.
2. Open "test" scene.
3. Select "Cube" in Hierarchy.
4. In Inspector, make the object static.
5. Select "Directional Light" in Hierarchy.
6. In Inspector, change the Baking property to any other.
Expected result: Unity commits changes.
Actual result: Unity doesn't stop compositing. (GIF attached)
Reproducible with: 5.5.2p1
Not reproducible with: 5.4.3p3, 5.5.0p3, 5.6.0b10
Regression introduced in: 5.5.0p4
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Twyker
Mar 16, 2017 16:21
same.