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Some particles of the Particle System are not triggering the “Inside” tr...
How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy window, select “Water Splash Deep” GameObje... Read more
A Column "Max Texture Size" in Search Window shows an incorrect value wh...
How to reproduce: Open the “SearchFilterBug.zip“ project Open the “SampleScene” Open a Search Bar (Window > Search > New Windo... Read more
Sprites are sliced wrong when they are being sliced automatically on iOS...
How to reproduce: Open the “WAX.zip“ project Open the “SampleScene” Select the “Slices Wrong” image in the Assets folder In the Insp... Read more
[HDRP][DynRes] Incorrect Shader Graph "Screen Position" node data when a...
How to reproduce: Open the “UpsideDown.zip“ project Open the “OutdoorsScene“ Observe the Game view Enable the “Main Camera“ in the H... Read more
Power node incorrectly calculates the output when Gradient Noise output ...
How to reproduce: Create a new project Install the Shader Graph package from the Package Manager Create a built-in Lit Shader Graph ... Read more
”ArgumentNullException” error is getting spammed after modifying and sav...
How to reproduce:1. Open the user’s attached “My project (13).zip” project2. Open “MyDocument.uxml” file3. In the UI Builder, select... Read more
libvpx 1.13.1 upgrade to address vulnerabilities
How to reproduce:Please can an upgrade to version 1.13.1 be assessed, to address the following CVEs:1. https://nvd.nist.gov/vuln/det... Read more
GameObjects are shifted in Game view when DLSS is enabled
How to reproduce:1. Open the “DLSS_Camera_Issue” project2. Open the “Assets/SunFlaresHDRP/Scene”3. Enter Play Mode4. Observe the Gam... Read more
Memory Profiler memory usage is not freed when it's window is closed
How to reproduce:1. Open the “MemoryCaptureMemoryIssue” project2. Open the Task Manager and take note of the memory used by the Edit... Read more
"IsBuiltin" method skips new index generation when called in a different...
How to reproduce:1. Open the “fastpropertyname_serialization_issue” project2. Open the “Sample” scene3. Build asset bundles for the ... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved