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Unused fields in constant buffers are removed when shaders are compiled
How to reproduce:1. Open the attached “shader_issue” project2. In the Project window, select the “sh” shader3. In the Inspector, cli... Read more
Physics2D.IgnoreCollision does not ignore collision when using Rigidbody...
Reproduction steps:1. Open the attached "SlideVSIgnoreCollision.zip" project2. Open the "SampleScene"3. Enter the Play mode4. Press ... Read more
Crash on TestPlayerAlgorithm:openAlgorithm when entering Play Mode
Reproduction steps:1. Open the attached “crash_IN-63422.zip“ project2. Open the “/Assets/Scenes/test“ Scene3. Enter the Play Mode4. ... Read more
UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project2. Open a second Game View window (Window > General >... Read more
Importer Consistency outputs warnings after missing script fields appear...
Steps to reproduce:1. Open the attached project "Project.zip" (needs iOS and Android modules support installed)2. Open the “Boot” sc... Read more
[TextMeshPro]Zero Width Space generated by TextMeshPro InputField set to...
Reproduction steps:1. Open the attached "ReproProj.zip"2. Open "Assets/Scenes/SampleScene"3. Observe the Game View Expected results:... Read more
ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce:1. Open the attached “serializedlist_issue“ project2. Open the SampleScene3. Select the “Example” GameObject in the... Read more
UI Builder data binding window shows incorrect data source paths when ty...
How to reproduce:1. Open the attached “uibuilder_databinding_issue” project2. Open the UI Builder window (Window > UI Toolkit >... Read more
Prefab Particle Systems are selectable as sub-emitters to other Prefab P...
How to reproduce:1. Open the attached "particle_system_issue" Project2. In the Project Window, select the "particlesys_2" Prefab3. I... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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