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Fix In Review for 2021.3.35f1



Found in


Issue ID




Sprite Editor Window not visualizing changes when selecting different Filter Modes



Reproduction steps:
1. Open the attached project ""
2. Click on the "TestPOT" Sprite ( Assets > _Design > April Fools Event)
3. Make sure that the Sprite opens up in the Sprite Editor Window
4. In the Inspector, change the Filter Mode of the Sprite to "Trilinear" or "Point (no filter)"
5. Observe that there are no changes of the Sprite in the Sprite Editor Window

Expected results: The applied Filter Mode option change is visible in the Sprite Editor Window
Actual results: No changes are visible in the Sprite Editor Window

Reproducible with: 2021.3.32f
Not reproducible with: 2022.3.0f, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17

Reproducible on: Windows 11, macOS 14.1.1 (by reporter)

- Not reproducible in the Scene or the Game view

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