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Fixed
Fixed in 1.4.6
Votes
0
Found in [Package]
1.4.2
Issue ID
DSTR-993
Regression
No
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is:
- clone the NGO repository (develop branch)
- Add the com.unity.netcode.gameobjects\testproject to your Unity Hub
- Open test project using 2022.3.13f1 (or higher)
- Open Test Runner and set the build to "Build Selected Tests"
- Navigate down to the Unity.Netcode.Runtime.Tests.dll
- Select a small subset of tests
* i.e. NetworkSpawnManagerTests works
Hit the "Build Selected Tests" and target whatever folder you like
- Once the testrunner stand alone build has finished building run it
Then navigate to the Test Runner window opened and try to scroll or interact with it.
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Resolution Note (fix version 1.4.6):
Added a queue size indicator in the player side test result ui. This can be used to track the progress of sending back result data to the editor.