Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
5.6.5f1
Issue ID
1027123
Regression
No
[Windows] Jitter when fullscreen window mode used on a monitor with a lower refresh rate than a second monitor
Steps to reproduce:
1. Open user provided project
2. Build and run
3. Inspect camera movement jittering
-- When ran in Fullscreen Windowed mode on a 60Hz monitor when a 144Hz monitor is connected there is significant jitter
Reproduced on: 5.6.5f1, 2014.4.2f2, 2018.1.0f2, 2018.2.0b3
Note: It might be hard to see on its own, but looking at recordings side by side makes it very apparent.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment