Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
5.6.5f1
Issue ID
1027123
Regression
No
[Windows] Jitter when fullscreen window mode used on a monitor with a lower refresh rate than a second monitor
Steps to reproduce:
1. Open user provided project
2. Build and run
3. Inspect camera movement jittering
-- When ran in Fullscreen Windowed mode on a 60Hz monitor when a 144Hz monitor is connected there is significant jitter
Reproduced on: 5.6.5f1, 2014.4.2f2, 2018.1.0f2, 2018.2.0b3
Note: It might be hard to see on its own, but looking at recordings side by side makes it very apparent.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment