Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0f1
Issue ID
1031017
Regression
Yes
Crash on GetLastPathNameComponent while importing package
How to reproduce:
1. Open the "Package Crash.zip" project
2. If Unity didn't crash, close Unity
Actual result: Unity crashes.
Reproducible with: 2018.1.0f2, 2018.1.0a5
Not Reproducible with: 2018.2.0b3, 2018.2.0a1, 2018.1.0a4, 2017.4.2f2
Notes:
The crash happens when importing DefaultMale.fbx (defaultMale_Mat.mat takes a long time importing, which may be part of the issue)
----------------------------------------------
fixed in 2018.1.3f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment