Search Issue Tracker

Fixed in 2019.1

Votes

8

Found in

2017.4.2f2

Issue ID

1032870

Regression

No

[WebGL] Player continues to run after webgl-content is removed from DOM

WebGL

-

Reproduction steps:
1. Open the attached project.
2. Build and run it for WebGL.
3. Press the "remove webgl-content from document" button.
4. Open a web console.

Actual behavior:
- Player will still run and the error message will be shown - "Screen position out of view frustum".

Reproduced with:
2018.3.0a1, 2018.2.0b3, 2018.1.0f2, 2017.4.2f2, 2017.2.2p4

Tested with:
Firefox 59.0.2

Note:
The error message doesn't show up in 2017.1.3p4

  1. Response avatar

    Resolution Note (fix version 2019.1):

    It is now possible to quit via either C# or JS:
    - C#: call Application.Quit()
    - JS: call unityInstance.Quit()

Comments (1)

  1. Eb5c28d1cb07ffb8e2bea41c295d7784?d=mm

    MFKJ

    Mar 19, 2019 05:31

    Even after exit the application properly with above function, i am getting aw snap crash in chrome while wasm:out of memory error in mozilla.

    failed to asynchronously prepare wasm: out of memory UnityLoader.js:4:9417
    printErr http://localhost/HS_Test_DataCachingDisable_EmptyProject/Build/UnityLoader.js:4
    instantiateArrayBuffer blob:http://localhost/610a0d84-d049-4128-8a17-80b140369ecf:2
    out of memory UnityLoader.js:4:9417
    printErr http://localhost/HS_Test_DataCachingDisable_EmptyProject/Build/UnityLoader.js:4
    onAbort http://localhost/HS_Test_DataCachingDisable_EmptyProject/Build/UnityLoader.js:4
    abort blob:http://localhost/610a0d84-d049-4128-8a17-80b140369ecf:2
    instantiateArrayBuffer blob:http://localhost/610a0d84-d049-4128-8a17-80b140369ecf:2

    The error produce after several refresh/reload on chrome and firefox.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.