Search Issue Tracker

Fixed in



Found in [Package]


Issue ID




[URP] Detail map tiling is tied to base texture tiling

Package: Scriptable Render Pipeline Universal


Steps to reproduce:

1. Download and open ArchVizPRO Vol.2 project (pull changeset bd2356233183)
2. Open AVP_Interior_Vol.2 scene
3. Notice that detail textures are not tiling correctly


- Does not reproduce in BiRP
- Seems like in URP detail maps do not tile independently from the base texture. This is not ideal, as detail map input should be tiled independently from the base texture input
- Observed in 2021.2.0a10 using URP 12.0.0 on macOS

  1. Resolution Note (fix version

    This is general functionality in SRP same in HDRP.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.