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Fixed in https://github.com/Unity-Technologies/Graphics/pull/5432

Votes

0

Found in [Package]

12.0.0

Issue ID

1323725

Regression

No

[URP] Detail map tiling is tied to base texture tiling

Package: Scriptable Render Pipeline Universal

-

Steps to reproduce:

1. Download and open ArchVizPRO Vol.2 project (pull changeset bd2356233183)
2. Open AVP_Interior_Vol.2 scene
3. Notice that detail textures are not tiling correctly

Notes:

- Does not reproduce in BiRP
- Seems like in URP detail maps do not tile independently from the base texture. This is not ideal, as detail map input should be tiled independently from the base texture input
- Observed in 2021.2.0a10 using URP 12.0.0 on macOS

  1. Resolution Note (fix version https://github.com/Unity-Technologies/Graphics/pull/5432):

    This is general functionality in SRP same in HDRP.

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