Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.3.0a8
2020.3
2021.1
2021.2
2021.2.0a10
Issue ID
1322944
Regression
Yes
MissingReferenceException when exiting Play Mode while bound editing gizmo is active for a collider that was added at runtime
Reproduction steps:
1. Create an empty project
2. Create a Cube GameObject
3. Enter the Play mode
4. Add a Sphere collider to the Cube
5. Toggle Sphere collider bound editing gizmo
6. Exit the Play mode
7. Observe the Console window
Expected result: No errors
Actual result: MissingReferenceException is thrown
Reproducible with: 2019.3.0a8, 2019.4.22f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a10
Not reproducible with: 2018.4.32f1, 2019.3.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Add comment