Search Issue Tracker
Duplicate
Votes
0
Found in
6000.3.0f1
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127168
Regression
Yes
Cloth paint mode does not paint any particles
Reproduction steps:
1. Create a new project
2. Create a 3D GameObject (e.g. Plane)
3. Add Cloth Component in the Inspector (Add Component > Physics > Cloth)
4. Click on the "Edit cloth constraints" button in Cloth Component to open Cloth Constraints Overlay
5. Switch to “Paint” mode
6. Paint particles by clicking or dragging on them
Actual result: No particles are painted
Expected result: Particles are painted
Reproducible with: 6000.3.0b2, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Not reproducible with: 2022.3.69f1, 6000.0.62f1, 6000.2.13f1, 6000.3.0b1 (0470b869db67)
Reproduced on: Windows 11, macOS Tahoe 26.1 (M4)
-
Resolution Note:
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-61756
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
This is a duplicate of issue #UUM-61756