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0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project 2. Enable VR support if it is not. 3. Open "Scene" scene 4. Enter Playmode Expect... Read more

0
votes
Duplicate

Missing grid in scene view when 'Show grid' is enabled

Scene/Game View

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Nov 28, 2016

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Version/s: 5.6.0a5

To reproduce: 1. Open project 2. Open Test scene 3. Click a few times in random places in scene Expected: grid will be in scene vie... Read more

0
votes
Won't Fix

[WSA][UWP] NullReferenceException thrown when trying to parse json array...

Windows Store Apps

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Nov 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Build for WSA using Universal 10 SDK 3. Open VS solution 4. Deploy on local machine ... Read more

0
votes
Duplicate

Restoring deleted prefab child with ‘Rect Transform’ in Hierarchy causes...

Asset and Scene Management

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Nov 27, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached project "case_855235_small"; 2. Open the scene "test"; 3. Open the prefabs in Hierarchy win... Read more

0
votes
Fixed

Allow overriding of default 'user-agent’ header in UnityWebRequest

Networking

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Jun 16, 2016

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Version/s:

Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more

0
votes
Fixed

il2ccp build failure running unusedbytecodestripper2

IL2CPP

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Nov 30, 2016

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Version/s: 5.6.0a5

-e: see title, fails on Windows and OSX with WebGL and iOS building -also works in 5.3.7, 5.4.3, fails in 5.6.0a5 -repro: --open a... Read more

0
votes
Fixed
0
votes
By Design

Bright spots using Standard Water Asset

Graphics - General

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Nov 30, 2016

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Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build and run the "Test" scene. 4... Read more

2
votes
Fixed

[Mobile] Texture2DArray does not show textures on mobile devices

Mobile

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Nov 30, 2016

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Version/s: 5.4.2p4

Reproduction Steps: 1. Open project 2. Run project in editor 3. Notice that Plane has some textures 4. Build to iOS device 5. Notice... Read more

0
votes
Fixed

Crash when changing to D3D12 from D3D11

Editor - Other

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Nov 14, 2016

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Version/s: 5.5.0f1

I was getting this almost always when I would change to a different direct3d version in the linked project. It seemed to go away wh... Read more

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