Search Issue Tracker

Fixed in 2019.2

Fixed in 2019.3

Votes

0

Found in

2017.4.0f1

2018.4.0f1

2019.2.0a1

2019.2.0f1

2019.3.0a1

2020.1.0a1

Issue ID

1177888

Regression

No

Memory leak when sending UnityWebRequests

WebRequest

-

How to reproduce:
1. Open the "WebRequest_Leak.zip" project
2. Open the "SampleScene.unity" scene
3. Enter Play Mode
4. Press the "Button" button
5. Check Unity's memory usage

Actual result: Unity app memory usage is slowly rising. (Screenshot attached)
Expected result: Unity app memory usage is not rising.

Reproducible with: 2020.1.0a1, 2019.3.0a12, 2019.2.2f1, 2018.4.7f1, 2017.4.32f1.

Devices reproducible with:
- VLNQA00272, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
- iPhone 7 (iOS 10.2)

Notes:
- Reproducible on iOS, Android and Editor.
- Not reproducible on Mac Standalone.
- It's easier to notice the leak on iOS.

----------------------------
Fixed in 2020.1.0a6, 2019.3.0b5, 2019.2.8f1.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.