Search Issue Tracker

Active

Votes

0

Found in

6000.0.57f1

6000.2.3f1

6000.3.0a4

Issue ID

UUM-116316

Regression

No

RenderGraph ContextData buffer leaks in IL2CPP when using Native Leak Detection

-

How to reproduce:
1. Open the attached "IN-113450" project
2. Navigate to “File > Build Profiles”
3. Select the Windows Platform
4. Click on the “Build“ button
5. Wait for the build to complete successfully
6. Open Command Prompt
7. Navigate to the build output folder
8. Run the project by typing: [ProjectName].exe -native-leak-detection EnabledWithStackTrace
9. Wait a couple of minutes while the project runs
10. Exit the built project
11. Open the Player Log (can be accessed through navigating to “Console Window > Three-dot menu > Open Player Log“)

Expected result: No issues in the Player Log
Actual result: “Leak Detected” message appears in the Player Log (at the bottom of the file)

Reproducible with: 6000.0.57f1, 6000.2.3f1, 6000.3.0a4

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: The{color:#ffbdad} {color}Scriptable Render Pipeline Core package has been modified to add logging when ContextData's buffers are allocated and released

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.