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[iOS] Using Social API doesn't add Game Center capability & entitlement ...
Steps to reproduce: Open the attached project Switch to iOS Make sure '{}Automatically add capabilities{}' is enabled in Player Sett... Read more
Addressables Path Variable has an incorrect Bundle Location set when sel...
Reproduction steps:1. Open the "IN-46428.zip" project2. Open Window -> Asset Management -> Addressables -> Profiles window3... Read more
Pressing down on the keyboard does not select a search result when using...
Reproduction steps:1. Create a new project2. Open the Search/Asset Database window3. Type something that would return results, like ... Read more
Rich text color tag with certain color names no longer works in Console
Reproduction steps:1. Open the “ConsoleRichTextColor” project2. Open the “ConsoleSample” scene3. Enter the Play Mode4. Select the lo... Read more
Crash on TextureQuadtree::Reserve when Generating Lighting
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Lightning window... Read more
AudioClip memory usage on device is always 1MB
How to reproduce:1. Download and open the attached project2. Build and deploy to iOS3. Capture using Memory Profiler4. Open capture ... Read more
[Backport] Memory leaks while denoising repeatedly in the Play mode when...
Reproduction steps: Open the user attached project Open the "Millionaire" scene Enter the Play mode In the Scene view aim at a cube ... Read more
MARSHAL.OFFSETOF fails to calculate the correct offset of property withi...
Steps to reproduce:1. Open the attached user project " SampleUnityIL2CppBug.zip"2. Open the Build Settings window and make sure that... Read more
Incorrect AssetBundle Dependencies are generated
Steps to reproduce:1. Open the attached user project "BundleDeps.zip"2. Click "Build > Build Bundles"3. Navigate to and open "<... Read more
SkyManager crash on RenderBufferManager::Textures::ReleaseTempBuffer whe...
Reproduction steps:1. Create and open a "3D (HDRP)" project2. Ensure that the Scene View and the Game View windows are open, but not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used