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A GameObject in the Hierarchy must be clicked twice to be expanded when ...
Reproduction steps:1. Open project “2Dtest.zip”2. Open “SampleScene”3. Click the arrow next to the “Must be clicked twice” GameObjec... Read more
[SRP Core] Enabling Motion Vector Per Object Data on a ScriptableRenderC...
Steps to reproduce:1. Open the user's attached project "MotionVectorsBug.zip"2. Open "Scene/ShaderCalibration.unity"3. Right-click o... Read more
Editor buttons and text are not wrapped when the windows are small
How to reproduce:1. Create a new Unity project2. Resize the Scene View window to make it narrow3. Observe the toolbar Expected resul... Read more
[URP] Shader Graph errors when using Probe Volumes as Light Probe System...
steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more
UI elements are not affected by Font Asset changes when using UI Toolkit
Reproduction steps:1. Open the attached project “FontAssetBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Expand the Font Asset ... Read more
The Scene view turns white when searching for a non-existent GameObject ...
How to reproduce:1. Open the “scene_repro.zip“ project2. Write “new“ in the search bar in the Hierarchy window3. Clear the search ba... Read more
NullReferenceException and Assertion failed thrown when clicking on List...
How to reproduce:1. Open the “TestProject.zip“2. Open the “SampleScene“ scene3. Enter Play Mode4. Click on the orange line in the Ga... Read more
GameObject's world position is not preserved when cutting and pasting it...
How to reproduce:1. Open the user-attached project “PasteAsChildBug”2. Open the “SampleScene” scene3. Right-click on the “Sphere” Ga... Read more
Crash when a Particle System is running and using assetBundle.Unload(true)
Reproduction steps:1. Open the attached project "ParticleUnload"2. Enter Play mode3. Press the button4. Observe crash Reproducible w... Read more
[iOS] Input from the external keyboard is not registered on some iOS dev...
How to reproduce:1. Build And Run the user’s attached “iOS Keyboard.zip” project on an iOS device2. Connect an external keyboard to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used