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0
votes
Fix In Review

[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Open a project with both HDRP and URP packages installed 2. Set URP as the active render pipeline 3. Create a new g... Read more

0
votes
Fixed

[HDRP] Camera Clipping planes ranges allow for unsupported user input

Package: Scriptable Render Pipeline HD

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May 14, 2021

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Version/s: 12.0.0

If a user inputs a Near Clipping Plane value of .03 or less or 1048577 or higher, then shadows will no longer render properly. In th... Read more

0
votes
Active

[Android][Adreno][OpenGLES3] Rendering Artifacts glitch on Adreno 630 wh...

Mobile Graphics

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May 05, 2021

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Version/s: 2018.4, 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Repro" 2. Open Scene "SampleScene" 3. Build and Run on Android 4. Zoom in and move... Read more

0
votes
Fixed

Scene and Game Views get zoomed in and out after creating/modifying a sc...

Scene/Game View

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Mar 21, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

Repro steps: 1. Open the attached project "Tetris" 2. Create a new script Expected: Script is created and no movement is seen in th... Read more

0
votes
Duplicate

NavMeshModifier fails to Override Area when Area Type is set to Not Walk...

Package: NavMesh

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May 12, 2021

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Version/s: 0.1.0-preview.2

Reproduction steps: 1. Open project "case_1335753-NavMeshModifierNonWalkableBug" 2. In the Assets folder, go to Assets>Scenes 3. Ope... Read more

0
votes
Fixed

[Standalone] Handheld does not exist

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more

0
votes
Active

[UWP] build Crashes when trying to switch Scene

Universal Windows Platform

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Apr 28, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (link in description) 2. Build and run to UWP 3. Open built the solution in Visual St... Read more

0
votes
Fix In Review

globalgamemanagers.assets contains references to platform-specific scrip...

Scripting

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "New Unity Project.zip" 2. Build the project 3. In the Build folder, open "Data/glo... Read more

1
votes
Fix In Review

[VFX Graph] Graph cannot be saved and NullReferenceException is thrown w...

Package: Visual Effect Graph

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May 17, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new project or open the existing one 2. Create a new VFX Graph and open it 3. Save the Graph Expected... Read more

0
votes
Active

NavMeshSurface Component doesn't bake properly when Component NavMeshMod...

Package: AI Navigation

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Apr 26, 2021

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Version/s: 1.0.0

Reproduction steps: 1. Open attached project "case_1331858-BugReport (1)" 2. Open Scene "SampleScene" from Assets>Scenes 3. Select "... Read more

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