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Adding Processors to Value Action Types is misleading when using certain...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
Processor values do not move along with the Processors in the list when ...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
[WebGL] Input stops working when 2 Player Input Components are in the Scene
How to reproduce:1. Open the attached Project "inputTest"2. Build and Run the Scene "GameplayScene" on WebGL3. Open the browser's Co... Read more
[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce:1. Open the attached user's project "PhaseSyncTest.zip"2. Build the project and run it on an Oculus Quest 23. Ena... Read more
[XR Interaction Toolkit] Project shows Library errors in Console when up...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Consol... Read more
[iOS] LiDAR scanning is still happening when “OcclusionManager” and “XRO...
How to reproduce:1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device with a LiDAR scanner2. Press the “Go ... Read more
Variables are reported as uncovered lines and methods when using inline ...
Reproduction steps:1. Open the attached project "44715.zip"2. Open the Test Runner window3. Click Run All4. Click Run All again5. Op... Read more
[Shader Graph] Custom shader's vertices does not fit Sprite when scaling...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. In Hierarchy select “Brok... Read more
The Editor freezes for a couple of seconds when deleting a node in a Sha...
Reproduction steps:1. Open the attached “ASDQWE” project2. Select “Assets > BigSubgraphRepro > GradientMappingParticleFragment... Read more
[Quest] [XRInteractionToolkit] isTrigger Collider not working when the v...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Oculus dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used