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10
votes
Active

[iOS] Input.GetKey is delayed returning to False on key release on iOS b...

Mobile

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Mar 17, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open project in "M1InputTest.zip" 2. Build for iOS and open the project in Xcode 3. Connect a Keyboard to an ... Read more

0
votes
Fixed

Mesh disappears when Keep Quads is enabled in the FBX Import Settings

Graphics Device Backends

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Apr 08, 2021

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Version/s: 2020.3.5f1, 2021.1, 2021.1.2f1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode and observe the Game view ... Read more

0
votes
Fixed

DrawMeshInstancedIndirect does not render all meshes after re-focusing t...

Graphics - LowLevel

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May 13, 2021

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Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce: 1. Open the attached project named "Case_1335967" 2. Open the PouchRenderTest Scene 3. Enter Play mode 4. Observe ... Read more

2
votes
Fixed

[Mobile] High crash rates in Loading.PreloadManager

Mobile

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Mar 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1

Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more

1
votes
Active

AudioClip Length is twice the size when by using UnityWebRequestMultimed...

WebRequest

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Mar 30, 2021

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Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more

0
votes
Active

[FBX Exporter] Errors are thrown when attempting to export a Mesh that c...

Package: FBX Exporter

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May 14, 2021

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Version/s: 4.0.1

Reproduction steps: 1. Open attached project "UnityBugReport1" and load Scene "bugReportFBX" 2. Right-click the "Compleet VFD.SLDASM... Read more

0
votes
Fixed

Artifacts are visible in the Game view when generating Visual Element an...

Package: UI Toolkit

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Mar 24, 2021

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Version/s: 2020.3.0f1

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Click on the Game view ... Read more

0
votes
Fixed

MacOS scrolling overly sensitive when zooming in scene view

Scene/Game View

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May 14, 2021

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Version/s: 2020.2.0a1, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce: 1. Create a new project 2. Zoom the camera slightly in the scene view Expected result: Camera zooms in/out slight... Read more

9
votes
Active

[BiRP/URP] Game Object with Cast Shadows type set to Shadows Only flicke...

Shadows/Lights

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May 14, 2021

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Version/s: 2019.3.0f3, 2019.4.25f1

How to reproduce: 1. Open the user's attached "CommandBuffer.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Mov... Read more

0
votes
Fix In Review

[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...

Package: Scriptable Render Pipeline Core

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May 14, 2021

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Version/s: 12.0

Repro steps: 1. Create a new project with the HDRP and URP packages installed 2. Set the project to use URP as the active RP 3. Rest... Read more

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