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[Android] The button doesn't work when the error "SurfaceView[]#1Faking ...
Steps to reproduce:1. Open the attached “input-system-hello-world” project2. Build And Run the project on the device3. Press the but... Read more
Crash on DataBufferGLES::CopySubData when entering the Play Mode and Ope...
Reproduction steps:1. Open the attached project “OpenGL Crash”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode ... Read more
Crash on IcdPresentBuffers when entering the Play Mode and Vulkan graphi...
1. Open the attached project “Vulkan Crash”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode Expected result: En... Read more
Cinemachine Tool Settings overlay does not show anything
Reproduction Steps: Create new project and install Cinemachine 3.0.0 In Scene tab burger menu open Overlay Menu, enable Cinemachine ... Read more
PreUpdate.NewInputUpdate increased by 0.01ms every Scene reload
Steps to reproduce:1. Open the user's attached project "2022_3_LTS_SimpleVR.zip"2. Open the "MostSimpleVRSetup" Scene3. Open the Pro... Read more
Severe performance degradation when using multiple Input Action mappings
How to reproduce:1. Open the “Input_Action_Amount_Performace“ project2. Open the “SampleScene”3. Open the Profiler (Window > Anal... Read more
“Incorrect extension. Required extension is: '.scenetemplate'.” warning ...
How to reproduce:1. Open the “SceneTemplateBug“2. Open the New Scene window (File > New Scene)3. Select “MyTemplate” then select ... Read more
Memory allocator crash when opening a project
Reproduction steps:1. Download and extract the attached “repro-project“2. Open the project3. Observe the crash Reproducible with: 20... Read more
Tilemap CellToWorld and WordToCell methods return 0 and layoutGrid is re...
How to reproduce:1. Open the "IN_45762" project2. Press "Test" -> "TestTilemap"3. Observe the Console Expected result: "TestTilem... Read more
Game view scale is set to 1.3x by default when monitor display resolutio...
How to reproduce:1. Open any Unity project2. Open Game view Expected result: Game view scale set to 1x and can be loweredActual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used