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Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has onl... Read more
"Compressor quality" setting missing from "PC, Mac and Linux" on RGB Co...
Steps to reproduce: 1. Download and open attached project 2. Select " Assets/Decal_Blood_01" 3. Look at inspector and notice that "C... Read more
Crashed in WriteData::WriteData while importing third-party ad plugins
Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in Unity Observe crash while Importing Small Assests Re... Read more
If objects are named G/H and W/X, their animation keys become connected
How o reproduce: 1. Open the attached project 2. Open GnW scene 3. Open Animation Window 4. Select test game object 5. Delete existi... Read more
[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...
To Reproduce: 1. Build and run the attached project. 2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is call... Read more
[iOS] No warning that "Camera Usage Description" should be added when us...
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more
Cannot create mdb files with Mono tool pdb2mdb.exe from .dlls created by...
Steps to reproduce: 1. Download ClassLibrary1_VS2015.zip 2. Extract 2. Navigate to ClassLibrary1_VS2015\bin\Debug 3. Open command pr... Read more
[UWP][WSA] Build fails if project contains some read-only files (*.dll, ...
Steps to reproduce: 1. Open attached project using file explorer and set read-only to the following files: Assets\WSA\ARM\MicStream... Read more
[WSA / UWP] MouseCallbacks don't work in 5.5
Reproduction steps: 1. Build & run the attached project (MouseCallbacks_scene) 2. Try clicking, dragging, moving etc. 3. See that Mo... Read more
Having multiple cameras in the scene results in memory consumption incre...
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 2. Open profiler 3. Start play mode - Inspect how memory consumpt... Read more
All about bugs
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