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1
votes
Fixed

Player crashes on DrawProceduralIndirectRawFromNodeQueue when DrawProced...

Graphics Device Backends

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Apr 23, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings 3. Make sure "SampleScene" is included in the... Read more

1
votes
Fixed

[URP] Alpha blend is incorrect for Sprite-Lit-Default Shader when using ...

Package: Scriptable Render Pipeline Universal

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Apr 23, 2021

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Version/s: 2021.1.0b12, 2021.1.4f1, 2021.2

How to reproduce: 1. Open the user's attached "2DAlphaEdges.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Obser... Read more

0
votes
Fixed

"Font not found for path: Fonts/Lucida Grande.ttf" warning thrown when o...

IMGUI

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May 14, 2021

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Version/s: 2019.4.27f1

Steps to reproduce: 1. Create/Open any project 2. Open Window->Package Manager Expected result: No warnings are thrown Actual resu... Read more

0
votes
Fixed

Stack Overflow occurs when exposing a parameter for an Audio Mixer group...

Audio

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May 14, 2021

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Version/s: 2021.2.0a16

How to reproduce: 1. Create a new Unity project 2. Create a new Audio Mixer and open it in the Audio Mixer window 3. In its master g... Read more

0
votes
Won't Fix

AudioMixer exposed parameters cause assertions when hidden and prevent t...

Audio

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May 14, 2021

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Version/s: 2021.1.8f1, 2021.2.0a16

How to reproduce: 1. Create a new Unity project 2. Create an AudioMixer asset and open it in AudioMixer window 3. Add 2 new child gr... Read more

0
votes
Duplicate

Adding a Locale in a new project does not add the Locale Addressables label

Package: Localization

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May 14, 2021

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Version/s: 1.0.0-pre.9

1) Create a new project 2) Add the Localization package 3) Add Localization settings and create 2 Locales English and Russian ... Read more

10
votes
Active

[iOS] Input.GetKey is delayed returning to False on key release on iOS b...

Mobile

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Mar 17, 2021

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open project in "M1InputTest.zip" 2. Build for iOS and open the project in Xcode 3. Connect a Keyboard to an ... Read more

0
votes
Fixed

Mesh disappears when Keep Quads is enabled in the FBX Import Settings

Graphics Device Backends

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Apr 08, 2021

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Version/s: 2020.3.5f1, 2021.1, 2021.1.2f1, 2021.2

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode and observe the Game view ... Read more

0
votes
Fixed

DrawMeshInstancedIndirect does not render all meshes after re-focusing t...

Graphics - LowLevel

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May 13, 2021

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Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce: 1. Open the attached project named "Case_1335967" 2. Open the PouchRenderTest Scene 3. Enter Play mode 4. Observe ... Read more

2
votes
Fixed

[Mobile] High crash rates in Loading.PreloadManager

Mobile

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Mar 09, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1

Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more

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