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“Ignoring depth surface store action as it is memoryless” warnings throw...
Steps to reproduce:1. Create new Unity project2. Install Memory Profiler via Package Manager3. Open Memory Profiler (Window > Ana... Read more
Visual Elements cannot be enabled or disabled using Hierarchy V2
Steps to reproduce: Open the attached project Open the Test Scene Expand the UI document in the Hierarchy window Try enabling/disabl... Read more
Modifications to the InputActions asset in Play Mode persist when exitin...
How to reproduce:1. Open the attached "IN-108286" project2. Open the "SampleScene" and enter Play Mode3. Modify the “BugRepro.cs” sc... Read more
[Hierarchy V2] Making changes to a nested Game Object does not give an o...
Steps to reproduce: Open the attached project Open the Test Scene Select the "GameObject" in the Hierachy In the Inspector window, c... Read more
LOD Group Levels partially grey out and an IndexOutOfRangeException erro...
How to reproduce:1. Create or open the “IN-112149” Project2. Right click on the Hierarchy and add an empty GameObject3. Select the c... Read more
Position and rotation of a GameObject with Rigidbody reset when it is en...
How to reproduce:1. Open the attached “IN-111065” project2. Open the “SampleScene”3. In the Game View, enable Stats4. Enter Play mod... Read more
[Hierarchy V2] Marking objects as static in the Hierarchy window does no...
Steps to reproduce: Open the attached project Open the Test Scene Select the "GameObject (1)" GO in the Hierarchy (Nested under "Gam... Read more
Faces being extruded render invisible when extruding using Shift-drag
How to reproduce:1. Open the attached “IN-111533” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Cube” GameObjec... Read more
Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
Steps to reproduce: ( We don't have reproduction steps, these are crashes in the wild) I will attach a log file with extra logging f... Read more
Realtime and mixed lights fail to render when using Deferred/Deferred+ w...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Lighting window (Window > Rendering > Lighting)3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default