Search Issue Tracker
Won't Fix
Votes
0
Found in
6000.0.54f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
6000.4.0a1
6000.5.0a1
Issue ID
UUM-111576
Regression
No
Highlighted text is difficult to see in “Create Node” menu when Editor theme is set to light
Steps to reproduce:
1. Create new Unity project
2. Create and open Shader Graph
3. Open “Create Node” menu (press Space)
4. When menu is open press keyboard arrow down
5. Observe the highlighted text in the menu
Actual results: The highlighted text is difficult to see in light Editor theme
Expected results: The highlighted text is not difficult to see in light Editor theme
Reproducible with versions: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Tested on (OS): macOS Silicon, Sequoia 15.5 (M1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Resolution Note:
We're looking to do a holistic rewrite of our UI and have taken note of this issue. We intend to resolve this issue when we implement Light Mode for Shader Graph.