Search Issue Tracker

0
votes
Won't Fix

GameObjects that contain the MeshRenderer component are not rendered in ...

-

Mar 13, 2025

-

Version/s: 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the attached "IN-94654" project2. Open the "SampleScene"3. Build and run the project on the Android Platfor... Read more

0
votes
Fixed

Editor crashes and a window with "GetManagerFromContext: pointer to obje...

Asset - Database

-

Mar 13, 2025

-

Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Observe the "GetManagerFromContext: pointer to object of manager 'MonoMan... Read more

0
votes
Fixed

The Aseprite "Advanced Options" and "Texture" options become unresponsiv...

Package: 2D Aseprite Importer

-

Mar 13, 2025

-

Version/s: 1.1.8, 1.2.2

How to reproduce: 1. Open the project "IN-96662_AsepriteUnityDebug"2. In the Project window click on the Asset -> "ArchAfter.asep... Read more

1
votes
Fixed

Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES

-

Mar 13, 2025

-

Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the “ShaderCompilationError.zip” project2. Click on Tools > ExecuteComputeShaderError in the Toolbar3. O... Read more

1
votes
By Design

Text shadows remain opaque when text is made transparent in UI Builder

Text (TextCore)

-

Mar 13, 2025

-

Version/s: 6000.1.0b9, 6000.2.0a6, 6000.3.0a1

How to reproduce:1. Open the attached “IN-96235” project2. Open UI Builder window3. Make sure “Hello_world.uxml” is open in UI Build... Read more

1
votes
In Progress

User Reporting does not send reports when Managed Stripping Level is set...

Cloud Diagnostics

-

Mar 13, 2025

-

Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0b5, 6000.4.0a3, 6000.5.0a1

Steps to reproduce:1. Open the “IN-96711” project2. In the Player Settings → Other Settings, ensure that the Managed Stripping Level... Read more

0
votes
Fixed

The UGS Dashboards Multiplay Hosting Services Servers panel "Active buil...

Package: Multiplay Standalone SDK

-

Mar 13, 2025

-

Version/s: 1.1.0

Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more

0
votes
In Progress

[Android] UIToolkit ClickEvent is fired when the device is rotated

Input

-

Mar 13, 2025

-

Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “UIToolkitEventBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Rotate the devic... Read more

0
votes
Fixed

OnPostprocessAllAssets() is not called for a modified Prefab when anothe...

-

Mar 13, 2025

-

Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the “IN-96430_OnPostprocessAllAssets” project2. Clear the Console3. From the top menu select "My Bug Report... Read more

0
votes
Fixed

Warnings thrown in the Console when pressing “Install Linux Server Build...

Package: Multiplayer Center

-

Mar 13, 2025

-

Version/s: 1.0.1

Steps to reproduce:1. Create new Unity project2. Make sure Multiplayer packages are installed (Multiplayer Center Quickstart Content... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.