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Null value can be passed to the Add Extention field of Cinemachine Camer...
How to reproduce: 1. Open any project with Cinemachine installed 2. Add a "Cinemachine Camera" Component to a GameObject 3. In th... Read more
NullReferenceException is thrown after exiting PlayMode if FOV Presets o...
How to reproduce: 1. Open any project with Cinemachine installed 2. Add a "Cinemachine Camera" Component to a GameObject 3. In th... Read more
Package Manager values in the inspector are displayed in uneditable text...
How to reproduce: 1. Open any Unity project 2. Window -> Package manager 3. Select any package and observe the inspector window ... Read more
Cinemachine ClearShot Custom Blends Asset is created with spaces in the ...
How to reproduce: 1. Open any Project with Cinemachine installed 2. Add the 3D Samples from Package Manager 3. Open Scene "Clears... Read more
RaycastCommand throws assertion errors when the Raycast Direction is oth...
How to reproduce: 1. Open the user-attached project “2023.1 Bug Reports Project” 2. Open the "RaycastCommandBug" scene 3. Enter the ... Read more
Custom Resolution button in Resolution dropdown menu is obscured and has...
How to reproduce: 1. Open any Project 2. In Game View click on the Custom Resolution dropdown menu (Free Aspect by default) 3. Ob... Read more
Baked lightmaps are not applied in the Player
Reproduction steps: 1. Open the attached project "LightmapBugProject.zip" 2. Generate Lighting in the Lighting window 3. Build an... Read more
[iOS] Application.RequestUserAuthorization does not prompt for microphon...
How to reproduce: 1. Create a new project 2. Create a gameobject and add a script component 3. Inside the script, use the foll... Read more
EditorGUILayout.PropertyField is misaligned when in IMGUIContainer
Reproduction steps: 1. Open the “PropertyField” project 2. Open the “Sample” scene 3. Select the “Example” GameObject 4. Observe... Read more
TextField inside MultiColumnTreeView is focused only during a mouse click
Reproduction steps: 1. Open the “ColumnFieldFocus“ project 2. Open the “Sample“ scene 3. Select the “Test” GameObject 4. In Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Leading bracket is left behind on the previous line when text wraps in TextMeshPro
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused