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Won't Fix
Votes
0
Found in
2022.3.4f1
2023.1.3f1
2023.2.0a20
2023.3.0a3
Issue ID
UUM-42418
Regression
Yes
[Android] The button doesn't work when the error "SurfaceView[]#1Faking releaseBufferCallback from transactionCompleteCallback" is spammed
Steps to reproduce:
1. Open the attached “input-system-hello-world” project
2. Build And Run the project on the device
3. Press the button in the middle of the device’s screen
Expected result: The background color changes
Actual result: The device spams “SurfaceView[com.DefaultCompany.inputsystemhelloworld/com.unity3d.player.UnityPlayerActivity]#1 Faking releaseBufferCallback from transactionCompleteCallback” error and the button freezes
Reproducible with: 2022.2.0a14, 2022.3.4f1, 2023.1.3f1, 2023.2.0a20
Not reproducible with: 2021.3.27f1, 2022.1.24f1
Could not test with: 2022.2.0a1-2022.2.0a13 (Gradle SDK errors)
Testing environment: macOS Ventura 13.3.1 (Intel)
Reproducible with devices:
VLNQA00498 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 13
Not reproducible with devices:
VLNQA00513 - OnePlus Nord N10 5G (BE2029), CPU: Snapdragon 690 SM6350, GPU: Adreno 619, OS: 11
VLNQA00409 - Galaxy Z Fold3 5G (SM-F926B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00526 - Samsung Galaxy A12 (SM-A125F), CPU: Mediatek MT6765 Helio P35 (12nm), GPU: PowerVR Rogue GE8320, OS: 11
VLNQA00460 - Google Pixel 6 (Pixel 6), CPU: Google Tensor (Whitechapel), GPU: Mali-G78, OS: 13
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