Search Issue Tracker
Fixed in 2022.3.10f1
Fixed in 2021.3.31f1
Votes
0
Found in
2021.3.28f1
Issue ID
UUM-42408
Regression
No
Lights flicker on certain GameObjcts when Rendering Path is set to "Deferred"
How to reproduce:
1. Open the attached “ReproLights“ project
2. Build and Run (File>Build And Run)
3. Hold the right arrow key until the “BackWallCube_1x1x1 (31)“ GameObject is visible
Expected result: The lights on the GameObject don’t flicker
Actual result: The lights on the GameObject flicker
Reproducible with: 2021.3.28f1
Can’t test with: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23 (Errors in the Console)
Reproduced on: macOS 13.4.1 (Intel), Windows 10 (by reporter)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Resolution Note (fix version 2022.3.10f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-46577
Resolution Note (fix version 2021.3.31f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-46577