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Feature Request
Votes
0
Found in
2021.3.28f1
2022.3.4f1
2023.1.3f1
2023.2.0a23
Issue ID
UUM-42407
Regression
No
SpriteRenderer with multiple textures uses wrong UVs when entering Play Mode
How to reproduce:
1. Open the attached user “SpriteRenderer2.zip“ project
2. Open the “SampleScene“ Scene
3. Enter Play Mode
4. Observe the “LeftPortrait“ GameObject in the Game view
Expected result: The “LeftPortrait“ GameObject stays the same
Actual result: The texture on the “LeftPortrait“ GameObject zooms in
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23
Reproduced on: macOS 13.4.1 (Intel), Windows 10 (by reporter)
Note: Also reproducible in Player
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Resolution Note:
For such use case, secondary texture feature should be used.