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Feature Request

Votes

0

Found in

2021.3.28f1

2022.3.4f1

2023.1.3f1

2023.2.0a23

Issue ID

UUM-42407

Regression

No

SpriteRenderer with multiple textures uses wrong UVs when entering Play Mode

-

How to reproduce:
1. Open the attached user “SpriteRenderer2.zip“ project
2. Open the “SampleScene“ Scene
3. Enter Play Mode
4. Observe the “LeftPortrait“ GameObject in the Game view

Expected result: The “LeftPortrait“ GameObject stays the same
Actual result: The texture on the “LeftPortrait“ GameObject zooms in

Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23

Reproduced on: macOS 13.4.1 (Intel), Windows 10 (by reporter)

Note: Also reproducible in Player

  1. Resolution Note:

    For such use case, secondary texture feature should be used.

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