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Fixed in 2021.3.30f1

Fixed in 2023.2.X

Votes

0

Found in

2020.3.48f1

2021.3.27f1

2022.1.24f1

2022.3.4f1

2023.1.2f1

2023.2.0a20

Issue ID

UUM-41323

Regression

No

Prefab Editing Environment ambient probe is ignored when entering Prefab Mode

Shadows/Lights

-

Steps to reproduce:

  1. Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip])
  2. Open Project Settings > Editor > Prefab Mode,
  3. Make sure that the Regular Environment field is set to use the PrefabEnvironment scene
  4. Go to Assets > ExampleAssets > Prefabs
  5. Select any Prefab asset, and in the Inspector window, press Open

Expected result:

  • Prefabs inherit ambient probe lighting from the PrefabEnvironment scene

Actual result:

  • No indirect lighting and reflection data is present, resulting in pitch black shadows, and no reflections

Notes:

  • Reproduces in: 2019.4.40f1, 2020.3.48f1, 2021.3.20f1, 2022.1.24f1, 2022.3.4f1, 2023.1.0f1, 2023.2.0a20
  • Tested in URP on a Windows machine
  • Prefab mode in scene context is not affected
  • This issue greatly diminishes the usefulness of custom prefab environments. It's nearly impossible to set up a decent lookdev environment for prefabs
  1. Resolution Note (fix version 2021.3.30f1):

  2. Resolution Note (fix version 2023.2):

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