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Fixed
Votes
0
Found in
2020.3.48f1
2021.3.27f1
2022.1.24f1
2022.3.4f1
2023.1.2f1
2023.2.0a20
Issue ID
UUM-41323
Regression
No
Prefab Editing Environment ambient probe is ignored when entering Prefab Mode
*Steps to reproduce:*
# Download and open the attached project ([^PrefabEnvironmentLightingBug01.zip])
# Open Project Settings > Editor > Prefab Mode,
# Make sure that the Regular Environment field is set to use the PrefabEnvironment scene
# Go to Assets > ExampleAssets > Prefabs
# Select any Prefab asset, and in the Inspector window, press Open
*Expected result:*
* Prefabs inherit ambient probe lighting from the PrefabEnvironment scene
*Actual result:*
* No indirect lighting and reflection data is present, resulting in pitch black shadows, and no reflections
*Notes:*
* Reproduces in: 2019.4.40f1, 2020.3.48f1, 2021.3.20f1, 2022.1.24f1, 2022.3.4f1, 2023.1.0f1, 2023.2.0a20
* Tested in URP on a Windows machine
* Prefab mode in scene context is not affected
* This issue greatly diminishes the usefulness of custom prefab environments. It's nearly impossible to set up a decent lookdev environment for prefabs
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-35086