Search Issue Tracker
"NullReferenceException: SerializedObject of SerializedProperty has been...
Steps to reproduce: Install 6000.2.0a6 with "Linux Server" support Create or open a project Go to File -> Build Profiles Add a "L... Read more
Composition Layers do not render when using Meta Core SDK in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run “/Assets/Samples/XR Composition Layers/2.0.0/Sample Comp... Read more
Component is not hidden from Add Component Menu when using AddComponentM...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select any GameObjec... Read more
[Android] [iOS] Custom render pass is not rendered or is rendered distor...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the little wi... Read more
[VFX Graph] Scene view freeze with infinite NullRef Texture3D
Steps to reproduce: Import the provided Package Select the VFXG_CandleFlamevfx asset and drop it in a Scene. Open the The VFX in a n... Read more
LayoutGroup evaluates ILayoutIgnorer property when the Component is disa...
Reproduction steps:1. Open the attached “IN-93702.zip” project2. Open the “SampleScene”3. Select the “TestLayout” GameObject from th... Read more
XR Plug-in Management's OpenXR settings are not saved when relaunching p...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open Project Settings window (Edit → Project Settings)3. In XR Plu... Read more
GameObjects are rotated incorrectly when using Rule Tile
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene ... Read more
Sprites are rendered in a rounded way when SRP batcher is toggled off
Steps to reproduce:1. Open the attached “Repro.zip” project2. Open the “SampleScene”3. In “Assets/Settings” find UniversalRP.asset a... Read more
Application does not crash when "On .Net UnhandledException*" is set to ...
How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Build and Run on iOS3. Observe the App on the device Expected result: The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class