Search Issue Tracker
Fixed
Fixed in 2.1.2
Votes
0
Found in [Package]
2.0.4
Issue ID
XRVOSB-67
Regression
No
"Swift runtime failure: Unexpectedly found nil..." error is thrown during runtime on visionOS
How to reproduce:
1. Open the attached “IN-88937.zip” project
2. Build and Run for VisionOS
3. Observe the Player
Expected result: Player is opened and running
Actual result: Player is infinitely loading and “crackling white noise” is heard from the headset when interacting with System buttons
Reproducible with: 2.0.4 (6000.0.38f1, 6000.1.0b5, 6000.2.0a3)
Couldn’t test with: 1.3.11 (2022.3.58f1) - Compiler errors due to XR features not present in older versions
Fixed in: 2.1.2 (6000.2.0a3)
Reproducible on:
Apple Vision Pro on VisionOS 2.3
Testing environment: macOS 15.3 (M3 Pro), macOS 15.2 (M2 Max) - user’s
Note:
Xcode logs are printing this error: Thread 1: Swift runtime failure: Unexpectedly found nil while unwrapping an Optional value
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment