Search Issue Tracker
Fixed
Fixed in 2.1.2
Votes
0
Found in [Package]
2.0.4
Issue ID
XRVOSB-67
Regression
No
"Swift runtime failure: Unexpectedly found nil..." error is thrown during runtime on visionOS
How to reproduce:
1. Open the attached “IN-88937.zip” project
2. Build and Run for VisionOS
3. Observe the Player
Expected result: Player is opened and running
Actual result: Player is infinitely loading and “crackling white noise” is heard from the headset when interacting with System buttons
Reproducible with: 2.0.4 (6000.0.38f1, 6000.1.0b5, 6000.2.0a3)
Couldn’t test with: 1.3.11 (2022.3.58f1) - Compiler errors due to XR features not present in older versions
Fixed in: 2.1.2 (6000.2.0a3)
Reproducible on:
Apple Vision Pro on VisionOS 2.3
Testing environment: macOS 15.3 (M3 Pro), macOS 15.2 (M2 Max) - user’s
Note:
Xcode logs are printing this error: Thread 1: Swift runtime failure: Unexpectedly found nil while unwrapping an Optional value
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment