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Won't Fix
Votes
0
Found in
2022.3.57f1
6000.0.37f1
6000.1.0b5
6000.2.0a2
Issue ID
UUM-97276
Regression
No
Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
How to reproduce:
1. Create and open a new project
2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)
3. Set “Scene View/Menu 1“ shortcut bind to “Mouse 0” (left-click)
4. Left-click in the Scene view
5. Press “Resolve Conflict…” in the Shortcut Conflict popup
6. Observe Shortcut Manager
Expected result: the Binding Conflicts filter shows the conflicting shortcuts
Actual result: the conflicting shortcuts are not shown
Reproducible with: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2
Could not test with: 2021.3.47f1 (shortcut context not available)
Reproducible on: macOS 15.2 (M1 Max)
Not reproducible on: no other environments tested
Note: The conflicting shortcuts do not show up due to being in different contexts, but get caught when interacting with the Scene view and are not handled in the Shortcut Manager
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Resolution Note:
This is a known limitation of the shortcut contexts at the moment. That should be investigated as part of a larger refactoring of the shortcut manager.