Search Issue Tracker
Fixed
Fixed in 6000.0.57f1, 6000.2.2f1, 6000.3.0a5
Votes
0
Found in
6000.0.37f1
6000.2.0a3
6000.3.0a1
Issue ID
UUM-97275
Regression
No
Building the project for Web with ASTC Texture Compression results in black screen
How to reproduce:
1. Open the attached project "BlackScreen"
2. In the build settings, select the "Web" Platform and "EnemiesShowcase" scene to build
3. Under the Texture Compression, select "ASTC"
4. Build And Run the scene
5. Observe the results
Expected results: The scene in the Player is not black
Actual results: The scene in the Player is black and "[Invalid Texture] is invalid." warnings are spammed into the Console
Reproducible with: 6000.0.37f1, 6000.1.0b5, 6000.2.0a3
Reproducible on: macOS Sequoia 15.1 (M1), iOS 18.3.1 (iPhone 12), Android 11 (Redmi Note 8 Pro)
Not reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment