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"NullReferenceException" Exception when RemoveFromHierarchy method is ca...
Reproduction steps: 1. Open the attached project “ExceptionAtRemove” 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the P... Read more
Visual Scripting Graph window is unusable when scaled down to the smalle...
How to reproduce: 1. Open/create any project 2. Open the Visual Scripting Graph window 3. Scale it to the smallest possible windo... Read more
Timeline window is unusable when scaled down to the smallest possible size
How to reproduce: 1. Open/create any project 2. Open the timeline window 3. Scale it to the smallest possible window 4. Observe ... Read more
2D Tilemap Editor folder contains broken documentation links
Repo steps: # Open 2D Unity scene # Navigate to "packages" folder in the project menu # 2D Tile map Editor > Editor # Choo... Read more
[macOS] Depth texture is inverted when HDR is disabled
How to reproduce: 1. Download and open the attached "BugReproDepthInverted" project 2. Open the SampleScene scene 3. Build and op... Read more
Editor exits when opening the Scene view window or selecting a material
How to reproduce: 1. Open the attached project "editorvulkancrash.zip" 2. Open Window>General>Scene Expected results: The Scene... Read more
Crash on SubProgramBlobWriter::Flush when building a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. Observe the crash Reproducible with: 2021.3.12f1,... Read more
[iOS] XRReferenceImageLibraries cannot be found in the Xcode Project
How to reproduce: 1. Open the attached Project "XRTest" 2. Build the Project for iOS 3. Open the built Xcode Project 4. Observe ... Read more
Prefab Documentation links are broken
Repo steps: # Create a Prefab # Select the Prefab in the Project Window # Click on the question mark button in the inspector ... Read more
Crash on ReadJointDofs when when moving GameObject
How to reproduce: 1. Download and open the attached "Robot Scara" project 2. Enter Play mode 3. Press Start 4. Use the arrow key... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL