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GameObjects don't interact with other GameObjects when the Cloth compone...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “ClothBugWindows” Scene3. Build the Project4. Open the Bui... Read more
bug? wrong linkIdFirstCharacterIndex is returned when having a default "...
Summary:1. Define an "A" style in style sheet, e.g. linkIdFirstCharacterIndex gets bumped, for example text block in MarkupTag_A() t... Read more
MonoBehaviour dragged and dropped to the GameObject ends up adding twice
Steps to reproduce:1. Create a new Project2. Create a new Script in the Project Window3. Create Cube GameObject in the Hierarchy4. D... Read more
Console displays error "ObjectDisposedException: SerializedProperty m_De...
Steps to reproduce: Create a project Add 3D game object Go to "Inspector" tab Find "Mesh Renderer" component In "Materials" field en... Read more
Error is thrown when removing an element from a list in a ScriptableObje...
Reproduction steps: 1. Open the attached “23_1.zip” project2. Select the "Asset/New Sample Scriptable Object Instance.asset" Asset i... Read more
“input.GetMouseButton” events are duplicated when printing them
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Left-click in the Game view and observ... Read more
NullReferenceException is thrown when the Custom Mesh option in the Shad...
How to reproduce: Open the attached project "U-Shaders.zip" Open Assets/FlatSingleColor.shadergraph Click the right mouse button on ... Read more
[Shader Graph] New node is not created and the “NullReferenceException: ...
How to reproduce:1. Create a new project using a 3D URP or HDRP template2. Create a Shader Graph (Create > Shader Graph > URP/... Read more
Light component Color selection doesn't change from its original color
Reproduction steps:1. Open the attached “Weapons.zip“ project2. Click on “Sun” GameObject and change its Filter Color Expected resul... Read more
GameObject color in Scene window is different than in Color preview window
Reproduction steps:1. Open the attached “RectangleBliss.zip“ project2. Open “SampleScene” scene3. Enter Play mode and press “esc” ke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used