Search Issue Tracker
Fixed
Fixed in 2022.3.3f1, 2023.2.0a20
Votes
0
Found in
2021.3.25f1
2022.3.0f1
2023.1.0b19
2023.2.0a17
Issue ID
UUM-36820
Regression
Yes
Play/Step/Pause buttons are pixelated on macOS with Retina displays
Reproduction steps:
1. Create a new Unity project
2. Observe the Play, Pause and Step buttons
Expected result: the buttons are sharp
Actual result: the buttons are pixelated
Reproducible with: 2021.2.0a18, 2021.3.25f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17
Not reproducible with: 2020.3.48f1, 2021.2.0a17
Reproducible on: macOS 13.2.1 (Intel) Built-in Retina Display
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment