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Parent Constraint imported from DCC package creates offset in the transf...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/SampleScene” Scene 3. Select the “constraintTest... Read more
DOTS Physics Center of mass does not apply when entering the Play Mode
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Scenes/SampleScene” Scene 3. Enter Play Mode 4. Obs... Read more
"MissingMethodException: Constructor on type 'UnityEditor.SceneViewCamer...
How to reproduce: 1, Open the attached project "test.zip" 2, Select "Main Camera" in the Hierarchy window Expected results: No ... Read more
RTHandle destroys external textures
See forum post for details: https://forum.unity.com/threads/error-when-releasing-rthandle-of-rendertexture-asset.1439020/#post-90294... Read more
TextMeshPro errors are in the Console when creating a new project with 3...
How to reproduce: 1. Create a new project using the 3D (URP) or 3D (HDRP) template 2. Observe the Console Expected result: No error... Read more
Texture generates noise when Compression is set to "High Quality"
How to reproduce: 1. Open the “Compression_Quality_Bug“ project 2. Open the “SampleScene” 3. Observe the Game view Expected re... Read more
Full Screen Pass Renderer Feature oversaturates colors in inverse mode w...
How to reproduce: 1. Open the “Color_Space_Render_Feature_Bug“ project 2. Open the “SampleScene” 3. Open and observe the Game view 4... Read more
"System.ArgumentException" thrown when building the project with IL2CPP
How to reproduce: 1. Open the attached project "IKVM.zip" 2. Build the project Expected results: The Build is successful Actua... Read more
Light movement and artifacts when multiple vertex lights are interacting
Reproduction steps: 1. Open the “bug-lighting-2021.3-latest“ project 2. Open the “SampleScene“ scene 3. Enter Play Mode or Build ... Read more
CheckForRequiredConsents API does not return the right value when called...
How to reproduce: 1. Download and open the attached "UnityAnalyticsTest" project 2. Open the SampleScene scene 3. Press the "Chec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL