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[Barracuda] The weight size of the model increases by ~2x when comparing...
How to reproduce: 1. Open the attached project “My project.zip“ 2. Open the “SampleScene“ Scene 3. Select the Assets/Models/model... Read more
"OnnxImportException: Unknown type If encountered while parsing layer ou...
How to reproduce: 1. Open the attached project "barracuda-test.zip" 2. Right mouse click on Assets/Resources/silero_vad.onnx 3. C... Read more
Crash on MemoryProfiler::UnregisterAllocation after running Sentis Model
Reproduction steps: 1. Open the “IN-83707.zip” project 2. In the Menu bar, press “Tools” → “Test TTS ICE” 3. Observe the crash Expe... Read more
Unity hangs on training_data_interactive/delta_poses/post_0004.abc when ...
How to reproduce: 1. Open the attached "IN-87312" project 2. Open the Package Manager and Import "Time Ghost: Character" into the pr... Read more
Crash on MemoryProfiler::GetAllocationRoot when switching scenes after P...
Reproduction steps: 1. Open the attached "ReproProject_98541" project 2. Open scene "Scenes/PelletGrabber" 3. Enter Play mode, le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL