Search Issue Tracker
VisualElements that use TrackPropertyValue keep tracking properties when...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/BugDemonstrator.asset” asset 3. Click the "Add ... Read more
Shader warnings in 'ProbeVolumeData' are thrown after building a High De...
How to reproduce: 1. Create a new High Definition 3D Sample Template Project 2. Build the project (File -> Build Profiles -> Build... Read more
Crash on SerializedObject::DidTypeTreeChange when editing a text field t...
Steps to reproduce: 1. Open the “user’s attached project” 2. Navigate to the “Assets/Features/ModularWeapons” folder 3. Press the ar... Read more
PlayMode Tests fail with “System.Exception : This method should have bee...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Test Runner window (Window > General > Test Runner) 3. Op... Read more
Non-bold Japanese characters become bolder when the first button has tho...
Reproduction steps: 1. Open the “FontBug.zip” project 2. Open a new custom “Test Window” (Window > Custom > Test Window) 3. Observe ... Read more
Memory usage is growing in IL2CPP Build when gRPC server is running
How to reproduce: 1. Install ASP.NET Core Runtime and .NET Desktop Runtime from [https://dotnet.microsoft.com/en-us/download/dotnet/... Read more
The window divider between the Project and Animator windows does not mov...
Reproduction steps: 1. Open any project 2. Dock the Animator window to the right of the Project window 3. Using the mouse, try dragg... Read more
Crash on mono_g_hash_table_find_slot with assertion failures when enteri...
Reproduction steps: 1. Download, extract and open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scene... Read more
Rigidbody2D with interpolation position breaks when rotation is set and ...
Reproduction steps: 1. Open the attached “InterpolationRepro.zip” project 2. Open the “Crime” scene (Assets > Scenes) 3. Enter th... Read more
[VFXG] Setting an exposed texture to none assigns a random texture
*Steps to reproduce:* 1. Import the attached package 2. Open Test-Mesh Instancing Scene 3. In the Hierarchy, select any Mes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow