Search Issue Tracker
Text in the Editor fails to render properly on lower resolution displays...
How to reproduce: 1. Create a new empty project 2. Open the Preferences window (Edit → Preferences…) 3. In the General tab, selec... Read more
New properties are marked missing when an animation is recorded while th...
How to reproduce: 1. Open the “animation“ project 2. Open the "SampleScene" 3. In the Hierarchy, select and open the “modeWidget“ pr... Read more
DX12- SRP Batcher visual glitch when using shaders
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/_Project/_Scenes/TestingScenes/flicker” Scene 3. ... Read more
“Trying to render using the pass "<Unnamed Pass 0>" from the shader "Hid...
How to reproduce: 1. Open the attached “BugRepro.zip” project 2. Open the “TestScene“ 3. In the Scene view, turn around until som... Read more
Editor Tabs are highlighted when hovered over and they are behind Lock o...
*Steps to reproduce:* # Open any Project # Open multiple Tabs in a Single docking instance # Decrese the Tab size so that the ... Read more
AssetReferenceAtlasedSprite members can't be set in the Inspector window...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/New Scriptable Object With Sprite References.ass... Read more
Tabs open with elongated width for their Label section when opening Prop...
*Steps to reproduce:* # Open any Project # In the Hierarchy select any GameObject # In the Inspector, for that GameObject clic... Read more
Range slider mouse dragging in the Inspector breaks when a ListView with...
Steps to reproduce: 1. Open the attached “RangeSliderBug.zip” project 2. Open the “SampleScene” 3. In the Hierarchy window, selec... Read more
Splash Screen Logos are not rendered when there is a GameObject with the...
How to reproduce: 1. Open the “workbench-uitk” project 2. Open the “SampleScene” 3. In the Hierarchy, select “UIPanel” GameObject... Read more
AssetBundles unloading time is a lot longer than loading time when unloa...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build And Run the Player (File > Build And Run) 3. In the Player, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors