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Replace Prefab variant parent creates unused overrides for the instance ...
Steps:1. Create a variant instance in the scene2. Open it in context3. Drag root instance to the Project Browser4. Choose "Replace V... Read more
Undo does not work when GameObject is replaced with Prefab instance by h...
Reproduction steps:1. Open the attached project ("AltDragBug.zip")2. Open "SampleScene" Scene3. While holding Alt (option on Mac), d... Read more
[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...
Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more
Caching.GetCachedVersions returns zero when AssetBundle is downloaded
Reproduction steps:1. Open the user's attached "My project.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Press... Read more
Unsaved changes window is almost impossible to use when closing a lot of...
How to reproduce:1. Open the user's attached "SaveTooManyScenesBug" project2. In the main menu, click Bug -> "Step 1 open scenes"... Read more
[URP] Greyed out Culling Mask option still takes effect when Light Layer...
Reproduction steps:1. Open the attached project2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project win... Read more
Multiple Editor windows are shaking when re-sizing them with DX12 Graphi...
How to reproduce:1. Create a new project2. Set the Graphics API to Direct3D12 in the Rendering section (Edit -> Project Settings ... Read more
Crash when selecting a ScriptableObject asset with a referenced AssetRef...
Reproduction steps:1. Open the user's attached project2. In the Project window, select the asset "New Test" Expected result: The ass... Read more
Specific water material is not rendered in the Editor and in builds
Reproduction steps:1. Open the attached 'HDRP_2022-2_Testing' project2. Open the 'OutdoorsScene'3. Observe the Scene view Expected r... Read more
[XR][URP][MultiPass] _WorldSpaceCameraPos is not set correctly for both ...
In multi-pass rendering mode the world space camera position value is the same in both eyes, resulting all view dependent fragment s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled