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OnAfterDeserialize is not called when Prefabs are instantiated using Ins...
How to reproduce:1. Open the attached “IN-72997” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more
Instantiated Prefab's RectTransform values are incorrect when Object.Ins...
Reproduction steps:1. Open the attached “InstantiateAsync.zip” project2. Enter the Play mode3. Observe the Instantiated Prefab (In t... Read more
Editor defaults to .NET 4.6 instead of .NET 4.8 when switching scripting...
Related Slack Thread: [https://unity.slack.com/archives/C05AR98B2AY/p1775030481720089?thread_ts=1775029889.495249&cid=C05AR98B2A... Read more
PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
How to reproduce: Open the “PlayerLoop.zip” project Open the “Scene“ Run the Game in the Editor Observe the Editor Build the Game an... Read more
Scripts derive from StateMachineBehaviour instead of MonoBehaviour when ...
How to reproduce:1. Create a new project2. Create a new C# Script3. Open the C# Script Expected result: The newly created C# script ... Read more
“You may not pass in objects that are already persistent” error is throw...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to SingletonTest > Log3. Observe the Console ... Read more
Crash on MonoScriptInfoScraper::SetupScriptingDomainCustomDependencies w...
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode3. If it does not crash exit and enter the Play mo... Read more
The Update() method gets called on a disabled script when added and disa...
Reproduction steps:1. Open the attached “bugreport” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Pre... Read more
Generated classes are not found when using TypeCache
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select Tools > Get Marked Classes3. Observe the Consol... Read more
C# Script Help button leads to missing documentation
Steps to reproduce: Create a new project. Right-click Project view > Create > Scripting > choose any script option. Click o... Read more
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