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[HDRP] Pathtracer still shows sun disk through transparent object even w...
Steps to reproduce: 1. Open attached project 2. Go to game view and notice the sun disk on the PBR sky and through the transparent o... Read more
The 2D and 3D (Built-In Rendering Pipeline) templates are missing in Hub
Steps to reproduce: 1. Download and Install Unity 6.1 2. Open the Hub and try to create a New Project 3. Search for Built-In Renderi... Read more
Root GameObject behaves differently when blending animations with and wi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Test1.unity” Scene3. Enter the Play Mode4. Pr... Read more
Crash on D3D12RayTracingShaderRuntimeData::GatherRayTracingGlobalInputBu...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash on D3D12GetInterface when reopening a specific project (AMDUnityPl...
Reproduction steps:1. Open the attached project "CrashRepro"2. Close the project3. Open the project Expected result: Project opensAc... Read more
C# Script Help button leads to missing documentation
Steps to reproduce: Create a new project. Right-click Project view > Create > Scripting > choose any script option. Click o... Read more
Unexpected behaviour when selecting items in UI Toolkits TreeView sample
Steps to reproduce: Open a Unity Project Open the UI Toolkit samples via Window > UI Toolkit > Samples Select the 'ListView' s... Read more
Polyspatial load custom shader Error from Remote Addressable bundle
Reproduction steps:1. Open the attached “LoadProject“ from the “CustomShaderBug.zip“ archive2. Open the “Assets/Scenes/loader.unity“... Read more
TMP Text size does not adjust after Superscript Rich Text tag when using...
Reproduction steps:1. Open the attached “TMPMinimalRepro.zip” project2. Open the “SampleScene”3. Observe the text in the Game view E... Read more
User is not notified of unsupported behavior (nested SetParent)
Steps to reproduce: 1. Create a VisualElement that removes itself from its parent when it gets AttachToPanelEvent. 2. Add it to a pa... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default