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[iOS] Crash on "libsystem_kernel.dylib`__pthread_kill" when playing mult...
How to reproduce 1. Open the attached Project "video_crash_sample.zip" 2. Build and Run the Scene "SampleScene" on an iOS device ... Read more
Raw Image that uses a Material with a custom Shader is invisible in Canv...
Reproduction steps: 1. Open the “IN-75441.zip” project 2. Build and Run the project Expected results: A white rectangle fills t... Read more
"Invalid UXML or USS: System.InvalidCastException" and "ArgumentExceptio...
Reproduction steps: 1. Open the attached “UXML Test Project.zip” project 2. Double-click the "Doc" asset from the Project window t... Read more
Audio random container pitch fields can be set beyond their max and min ...
*Steps to reproduce:* # Create and open an empty project. # Create an audio random container asset (Asset > Create > Audio > Aud... Read more
[iOS] Crash when using LoadAssetAsync
How to reproduce: 1. Download and open the attached project 2. Go to "Tools" > "Builds" > "Dev" > "Build iOS" in the toolbar 3. D... Read more
[URP] In the Player SSAO is flipped when "After Opaque" is enabled
Steps to reproduce: 1. Open the “SSAOFlippedIssue” project 2. Build And Run the project 3. Observe the Player Expected result:... Read more
Loading Icon doesn't replace the Search Preferences Navigational button ...
*Steps to reproduce:* # Create a "Universal 3D Sample" Project # Navigate to Window > Search > New Window # Observe the Prefer... Read more
LocalizedString serialized field uses two lines when its contents are v...
How to reproduce: 1. Open the attached project "LocalizedString Inspector Bug.zip" 2. Select the "Test" GameObject in the Hierarch... Read more
Crash when opening a specific project
Reproduction steps: 1. Open the attached “ReproProj” project Expected result: The project is opened Actual result: The Editor c... Read more
Serializable fields become unselectable and cursor is not shown when an ...
Reproduction steps: 1. Open the attached “CustomDrawerRepro.zip” project 2. Click on the “RootScriptableObject.asset” in the Proje... Read more
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