Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1
2022.1.0a15
Issue ID
1380023
Regression
No
[Mac][Linux] "Could not create asset from <...> File could not be read" image errors when importing package from Git URL
Reproduction steps:
1. Open new Unity Project
2. In Package Manager window, Add package from git URL -> https://github.com/Unity-Technologies/Graphics.git?path=com.unity.postprocessing
3. After package is imported, observe Console window
Expected result: No errors
Actual result: "Could not create asset from <...> File could not be read" errors
Reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.2.3f1, 2022.1.0a15
Notes:
1. Issue reproduces on macOS and Ubuntu 20.04
2. Issue does not reproduce on Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
When cloning repository that tracks files with Git LFS (with Add package from git URL specifically), the Git LFS client must also be installed on the user machine:
https://git-lfs.github.com/