Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b15
Issue ID
792341
Regression
Yes
Second "Build" fails when animation window is opened
To reproduce:
1. Open attached project
2. Open "game" scene
3. Open Animation window
4. Build for iOS
5. Select "_GameController" game object in the Hierarchy
6. Change Coin Value, Sack Value, Vault Value to any values in the Game Balance component
7. Build for iOS
Actual behavior: second build fails with errors: "EnsureRunningOnMainThread is not allowed to be called during serialization, call it from Awake or Start instead. Called from MonoBehaviour 'CollectionScreen' on game object '6 Collection'.
See "Script Serialization" page in the Unity Manual for further details."
Workaround: close Animation window before building
Regression from 5.3 to 5.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse inputs cannot be inputted when searching the Shortcuts Menu by type "Shortcut"
- "Debug Assertion Failed!" error when launching Windows Dedicated Server Player with Script Debugging enabled
- [Cinematic Studio][3D HDRP] Shader warnings thrown in the Console window when creating a new project with Cinematic Studio template
- Autoplay is triggered on Audio Assets when changing Asset Bundle tags
- Inspector Asset Bundle section has no indication for Variants, AssetBundle is written without a space, and Variant dropdown menu is available without setting the Asset Bundle first
Add comment