Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b15
Issue ID
792341
Regression
Yes
Second "Build" fails when animation window is opened
To reproduce:
1. Open attached project
2. Open "game" scene
3. Open Animation window
4. Build for iOS
5. Select "_GameController" game object in the Hierarchy
6. Change Coin Value, Sack Value, Vault Value to any values in the Game Balance component
7. Build for iOS
Actual behavior: second build fails with errors: "EnsureRunningOnMainThread is not allowed to be called during serialization, call it from Awake or Start instead. Called from MonoBehaviour 'CollectionScreen' on game object '6 Collection'.
See "Script Serialization" page in the Unity Manual for further details."
Workaround: close Animation window before building
Regression from 5.3 to 5.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material
Add comment