Search Issue Tracker

Fixed in 2022.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.2.X, 2022.1.X



Found in






Issue ID




Profiler's 'Call Stacks' button gets out of sync with PlayerConnection when the button is toggled after connecting to Player



How to reproduce:
1. Open the attached project ''
2. Open Build Settings and enable Development Build
3. Build and Run on any platform
4. Open Profiler (In the menu bar go to Window > Analysis > Profiler)
5. In the Profiler controls section of the Profiler window select the process that was built
6. In the Profiler controls section of the Profiler window enable 'Call Stacks'
7. Stop recording and start recording again (button is located in In the Profiler controls section of the Profiler window)
8. Make sure the Module details panel shows Timeline
9. Press on Frame charts of CPU Usage module
10. In the Module details panel press on GC.Alloc chart (red color) of Main Thread

Expected result: The Call Stack is shown in the popup window
Actual result: The Call Stack is not shown in the popup window

Reproducible with: 2019.4.21f1, 2019.4.32f1, 2020.3.22f1, 2021.2.0a1, 2021.2.3f1, 2022.1.0a16
Not reproducible with: 2019.4.20f1, 2021.1.0a10

- Reproducible when profiling Standalone / Android / iOS build

  1. Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a3

  2. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0b6

  3. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.11f1

  4. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.28f1

  5. Resolution Note (fix version 2019.4):

    Fixed in: 2019.4.36f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.